In each mission, the objective is to accomplish multiple tasks (destroy ships, planes, ground sites, etc) all within a designated time limit. The co-op missions are scarce (two total), but are challenging and intense. ![]() The single-player campaign is relatively short though and can be completed in 10 hours or less. However, I, like most people, will probably play the game for the combat and not to find out whether the lady and her daughter were reunited after the invasion. The worst part is that the story is told in these incredibly annoying cut-scenes focusing on several different individuals, which appear to have very little to do with the actually combat that follows. The basics are that a peaceful country (Gracemeria) was invaded by another country that has a large military force, including flying fortresses, a large naval contingent and literally tons of mobile and fixed SAM sites. The campaign storyline of Ace Combat 6: Fires of Liberation is actually kind of weak, and almost seems a contrived afterthought in order to tie everything together at the end. Simply select a mission, plane and then target the bad guys highlighted in red. Players can choose single player campaign, co-op or multi-player action. However, winning a dogfight still comes down to the skill and savvy of the players behind controls.Īs for getting into the gameplay, Ace Combat 6: Fires of Liberation offers up three separate game modes for players to use their favorite warplane of destruction. Targeting can be a chore due to the Y button being the primary selection agent to find who you want to shoot at. The options included detailed control such as controlling the pitch and yaw using the bumper buttons to just using the left analog stick having full in-flight controls. ![]() I was more than a little stoked to discover that the control setting were customizable to allow for the expert and novice fliers to take to the air. Although I had no previous experience with the Ace Combat series, I did a little homework and liked what I saw.īefore I get into the various modes and gameplay, one thing about flying games that I am always curious about is how complex are the control schemes for the various planes. I have always had a small place in my hart for air-combat games or flying simulators, dating way back to the Commodore 64 days. When I was given the opportunity to review Ace Combat 6: Fires of Liberation for the Xbox 360, I was quite intrigued.
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